Kindergarten 1st Grade 2nd Grade  3rd Grade 4th Grade 5th Grade 6th Grade

Everyday Mathematicsis a complete kindergarten through sixth grade curriculum that enriches the mathematical experiences of teachers and children. It embraces many of the traditional goals of school mathematics as well as two ambitious goals:

Everyday Mathematics begins with the premise that young children can, and must learn more mathematics than has been expected from them in the past. They need a mathematics curriculum that is both rigorous and balanced: The program helps teachers move beyond basic arithmetic and nurture higher-order and critical-thinking skills in their students, using everyday, real-world problems and situations-while also building and maintaining basic skills, including automatic fact recall.

In Everyday Mathematics, children are expected to master a variety of mathematical skills and concepts, but often not the first time they are encountered. Mathematical content is taught in a repeated fashion, beginning with concrete experiences. Everyday Mathematics students study important concepts over consecutive years through a variety of curricular formats. Each grade level builds on and extends concept understanding so that children approach each new challenge from a firmly established foundation. Examples of this kind of concept development are found in Everyday Mathematics’ six content strands:

Everyday Mathematics students develop a variety of successful problem solving strategies and techniques. They develop creative and flexible thinking processes and can make easy transitions among all problem representations.

Everyday Mathematics is a curriculum of rich content designed to prepare students for more advanced mathematics in middle and high school. A dramatic change has evolved in recent decades in the amount of mathematics used in society. The importance of mathematical ideas is interwoven into the daily lives of everyone. In order to help students prepare for and make the most of these opportunities, a strong mathematics curriculum is needed. Everyday Mathematics is that curriculum.

Everyday Mathematics Content Strands

Kindergarten First through Sixth Grades

Ongoing Daily Routines Numeration

Numeration Operations and Computation

Operations Patterns, Functions, and Algebra

Patterns and Functions Geometry

Geometry Measurement and Reference Frames

Measurement and Reference Frames: Measurement Data and Chance

Measurement and Reference Frames: Money

Measurement and Reference Frames: Clocks and Calendars

Data and Chance
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Kindergarten Everyday Mathematics
Ongoing Daily Routines:

Number of the Day and Growing Number Line; Cleanup Count; Job Chart; Weather Observation; Building the Monthly Calendar; Attendance; Recording Daily Temperature.

 
Numeration:

Correct number sequences through rote counting and counting objects. Counting on from a number, backward, skip counting. Experiences with objects of various sizes, shapes, and arrangements. Read and write numbers; use the term "digit".

  • Counting with an action 
  • Identify small numbers without counting 
  • Counting in sequences; sequencing numbers 
  • Counting on from a number (0-115); back from a number (20-0) 
  • Oral and rote counting to 115 and beyond 
  • Rational counting with objects of various sizes, shapes, and arrangements 
  • One more, one less; before/after 
  • Interrupted counts 
  • Interrupted skip counts 
  • Skip counts by 2s,5s,and 10s 
  • Calculator usage for skip counting, counting on, counting by ones, counting backwards 
  • Tally counting 
  • Estimate quantity 
  • Concept of zero 
  • Concept of zero 
  • Read, write, and illustrate numbers and number words 
  • Compare numbers using greater than and less than 
  • Ordinal numbers 
  • Equivalent names for numbers 
  • Write and use 2- and 3-digit numbers
Operations:

Using Operations and relations in solving concrete problems from everyday life; make up and act out number stories; explore the inverse operations of addition and subtraction as "doing" and "undoing"; using relation vocabulary appropriately. The things we "do" with numbers.

  • Symbolic language for addition and subtraction 
  • Make estimated on a number line 
  • Use relations vocabulary such as: bigger, smaller, more, less, the same, fewer, over, under, higher, lower, on the same level, equivalent 
  • Join sets (objects) 
  • Remove sets ( objects) 
  • Use + and – with pictures, number models, and words 
  • Create and tell addition and subtraction stories: one more and one less number sentences and stories 
  • Work with number families; equivalent numbers 
  • Use the calculator to solve addition and subtraction problems 
  • Tell number stories with a calculator 
  • Find missing addends 
  • Counting-on: on the number line 
  • Fraction: one-half 
  • Halves of a whole group 
  • Subtract by ones to zero 
  • Play operations games 
  • Tell and act out fraction stories
Patterns and Functions:

Sorting and categorizing collections; exploring functions 

through "What’s My Rule?" games; counting by 1s, 2s, 

5s, 10s and so on.

  • Create patterns with a variety of objects: motions 
  • Create sequential linear patterns 
  • Explore attribute blocks 
  • Look for patterns in surroundings 
  • Sort and categorize objects by sizes and shapes (attributes) 
  • Reproduce patterns 
  • Count in patterns; verbalize patterns 
  • Weave patterns on cardboard looms 
  • Create patterns using 1,2, or 3 objects 
  • Sort and categorize patterns 
  • Copy pattern designs 
  • Introduce functions: find the rule 
  • Relations: input/output based on a defined rule 
  • Function Machine: "What’s My Rule?’ routines
Geometry:

Tracing, drawing, constructing, and playing with simple shapes; analyze parts of shapes and relationships among sizes and shapes.

  • Use geometric shapes to draw pictures 
  • Construct a shape collage 
  • Compare shapes 
  • Describe characteristics of shapes: square, rectangle, circle, triangle, rhombus 
  • Use pattern-block template 
  • Define shapes by feel 
  • Construct shapes using a variety of materials 
  • Change shapes with consistent perimeters 
  • Find triangles and quadrilaterals in random-folded paper 
  • Create shape puzzles 
  • Geoboard explorations 
  • Create a shape museum 
  • Create a shape museum 
  • Explore 3-dimensional shapes 
  • Explore symmetry in nature, with mirrors, with concept of one-half 
  • Construct symmetry cards, designs 
  • Tile with pattern-blocks 
  • Mosaics 
  • Make 2-dimensional shapes
Measurement and Reference Frames:

Introduce length, weight, volume or capacity, and elapsed time through matching and comparison activities; using appropriate tools to measure and label various units with U.S. customary and metric systems; drawing, comparing, and recording results; introduce money as a tool to explore place value, fractions, equivalence, decimal system; explore characteristics and values of bills and coins; use money incidentally; develop understanding of time; keep track of time on calendars, clocks, number lines: develop sense of record and sequential order and time.

Measurement 
  • Compare Dry and wet weights 
  • Change in shape does not affect weight 
  • Use vocabulary of weight measurement: weight, the same as, heavy, heavier, less, more, less equal to, equivalent 
  • Weight objects by hand; using a pan to balance 
  • Balance weighted objects 
  • Weigh objects using a bathroom scale 
  • Add and subtract from weighted objects 
  • Order weights from lightest to heaviest 
  • Weigh to illustrate conversation of matter 
  • Estimate measures 
  • Determine distance in feet and steps 
  • Compare lengths 
  • Measure heights 
  • Non-standard and standards units of measurement
Money:
  • Buying power of money 
  • Purchasing items with money 
  • Value of money 
  • Recognize and use penny, nickel, dime quarter, $1, $10 
  • Compare coins, equivalence of coins (5 pennies = one nickel, etc.) 
  • Exchanges: pennies, nickels, dimes, and $1 bill 
  • Count coin combinations (pennies, nickels, dimes) to and amount past $1 using skip counting 
  • Play money games 
  • Recognize and write the cent sign 
  • Estimate with money 
  • Conduct a flea market 
  • Equivalent fractional terms of money: quarter is one-fourth of a dollar
Clocks and Calendars:
  • Tell time to the hour 
  • Explore concept of minutes 
  • Parts of a clock 
  • Construct a clock 
  • Calendar events: third day, first Monday, birthdays, highest numbered day, two days whose sum is 8, the day that is in the first row and second column, days with 4 in the ones place, etc. 
  • Estimate time 
  • Play time games 
  • Elapsed time 
  • Order of events, time lines 
  • Relate digital time to analog time 
  • Compare times events
Data and Chance:

Collect, organize, and display data using concrete objects, tables, charts, and graphs. Male counts and comparisons of data.

  • Discuss and read a graph for meaning 
  • Discuss outcomes 
  • Bar graphs and pictographs: birthdays, ages, favorite colors, pets, dot cube throws 
  • Use class data to construct, read and interpret a concrete (cubes) graph 
  • Title a graph 
  • Interpret results 
  • Discuss probability 
  • Conduct a survey, "How Did You Come To School?" 
  • Create a linear graph of changing temperatures throughout the seasons 
  • Tally the years when a collection of coins was minted 
  • Use a grid or graph 
  • Use coordinates 
  • Make a Venn diagram
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First Grade Everyday Mathematics
Numeration:

Counting; reading and writing numbers; investigating place-value of whole numbers; exploring fractions and money.

  • Numbers between two numbers on a number line 
  • Identify, order numbers to 4-digits 
  • Verbal counts by 1, by 2, by 3, by 4, by 5, by 6, by 10, by 25 
  • Count by 1 to 1000 
  • Count by ten from any number 
  • Tally Counts 
  • One more; one less; equivalencies 
  • Read and write numbers to 1000 
  • How numbers are used 
  • Calculator: key in numbers; add, subtract; (=/R); place value 
  • Ten digits in our number system 
  • Links between number grid and number line 
  • Make number scrolls 
  • Tens and hundreds exchanges using calculator counts by one 
  • Place value: ones, tens, thousands 
  • Money and Base-10 blocks for place value 
  • Ones, tens, Thousands Exchange Game 
  • Equivalent names for numbers 
  • Fractions as equal parts of wholes 
  • Fractional parts of whole objects and sets of objects 
  • Notation for writing fractions: numerator and denominator 
  • Equivalent fractions 
  • Negative numbers: on a number line, count back on a calculator 
  • Decimal notation for money and parts of a dollar 
  • Rote count by 1s, 2s, 5s, and 10s with objects and money 
  • Compare and order numbers to 3-digits and money using >, < and = 
  • Interrupted counts by 1s, 2s, 5s, 10s 
  • Money and Base-10 block exchanges 
  • Fraction concepts: halves, thirds, fourths 
  • Fraction notation for unit fractions: label fractional parts of geometric figures and pattern blocks
Operations and Computation:

Learning addition and subtraction facts, fact families, and extended facts; beginning informal work with properties of numbers and problem solving.

  • Addition and subtraction games 
  • Vertical and horizontal formats for writing facts 
  • Relation symbols (<, >, =); express relationships 
  • Automatically of basic addition facts (fact power) 
  • Fact games 
  • Fact shortcuts for mastery: turnaround rule, doubles, plus zero, plus one 
  • Inverse relationships between addition facts and subtraction facts 
  • Fact families: dominoes; fact triangles 
  • Addition/subtraction fact table 
  • Add and subtract 0 an1 to/from 2- or 3- digit numbers 
  • Extend addition and subtraction facts to add and subtract tens 
  • Mentally add and subtract tens to any number 
  • Add two 1-digit numbers 
  • Subtract two 1- digit numbers 
  • Add a 1-digit number and a 2-digit number 
  • Subtract a 1-digit number and a 2-digit number 
  • Add two 2-digit numbers 
  • Subtract a 1-digit number from a 3-digit number 
  • Subtract a 2-digit number from a 2-digit number 
  • Add and Subtract coin amounts 
  • Parts-and-Total diagrams 
  • Use tools to solve addition/subtraction problems: number line, number grid, simple drawings, concrete counters, base-10 blocks 
  • Number models for change-to-more and change-to-less situations 
  • Count on/back for simple addition/subtraction facts 
  • Make-up and solve number stories and comparison number stories 
  • Calculator puzzles to practice addition/subtraction facts
Patterns, Functions, and Algebra

Exploring attributes, patterns, sequences, relations, and functions finding missing numbers and rules in Frames-and-Arrows and "What’s My Rule/" problems; studying properties of operations.

  • Patterns in counts by various numbers; on number grids and a circle design 
  • Frames and Arrows: with rule and 1st number; with missing rule; with 1st number missing 
  • Dot patterns on dominoes 
  • Patterns involving shapes, color, and rotation 
  • Patterns involving shapes, color, and rotation 
  • Patterns as being able to predict what comes next 
  • Odd and even numbers 
  • Function Machine and "What’s My Rule?" routines for rule based relationships between pairs of numbers; find missing parts, input, output, rule 
  • Sort blocks by attributes of shape, color, and size, shape with attribute blocks 
  • Patterns in addition facts 
  • Number scrolls into 100’s 
  • Addition/subtraction using number grids, number lines, frames and Arrows, and "What’s My Rule"?
Geometry

Exploring 2-and 3- dimensional shapes

  • Attributes of prisms 
  • Faces and corners of shapes 
  • Identify and draw shapes: triangle, quadrangle, square, rhombus, trapezoid, hexagon, circle, pentagon, heptagon, octagon 
  • Identify: sphere, cone, cylinder, rectangular prism, cube, pyramid 
  • Regular and irregular polygons 
  • Parts of polygons: side, vertex, angle 
  • Name points, line segments, figures 
  • Line symmetry: cutting and folding: constructions 
  • Construct 3-dimensional shapes: triangular prism and rectangular pyramid 
  • Construct polygons 
  • Use tools to construct shapes: Pattern-Block Template; straightedge; geoboard, ruler 
  • Pattern-Block relationships/equivalencies
Measurement and reference Frames

Using tools to measure length, capacity, and weight; using clocks, calendars, timelines, thermometers, and ordinal numbers.

  • Measure children: height, weight 
  • Nonstandard linear measures: fingers, hands, feet, and arms 
  • Order objects using estimated and measured weight using a spring scale, bath scale 
  • Order objects using estimated and measured length 
  • Read temperatures using Celsius and Fahrenheit scales 
  • Ordinal numbers 
  • Patterns and suffixes with relatively large ordinal numbers 
  • Use a.m. and p.m. 
  • Relationships of minute hand and hour hand 
  • Telling time to five minutes (telling time to the minute) 
  • Notate time: 1:00 p.m.; 1:20 p.m.; 11:25 a.m., etc. 
  • Determine intervals between two given times 
  • Estimate and measure using standard units of measure: foot, inch, meter, centimeter 
  • Coin and dollar exchanges 
  • Count mixed collections of coins and dollars; make purchases; count change 
  • Dollar and cents notation 
  • Timelines
Data and Chance

Collecting, organizing, and displaying data using tables, charts, and graphs; exploring concepts of chance.

  • Tally counts 
  • Identify landmarks: range, maximum, minimum, mode, median 
  • Collect, order, display, analyze and interpret real life data and predict outcomes 
  • Display data: bar graph, table, tally chart, line plot 
  • Explore equal-chance events 
  • Collect, analyze, and interpret real-life data
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Second Grade Everyday Mathematics
Numeration:

Counting; reading and writing numbers; identifying place-value; working with fractions; using money to develop place-value and decimal concepts.

  • Explore numbers with calendar activities 
  • Place value to 10,000 (base-10 system) 
  • Skip counting to 1-,000 
  • Counting patterns with a calculator 
  • Count forward and backward by 2, 5, 10, from 1000 
  • Use the number line 
  • Equivalent names for numbers to 10,000 
  • Understand the use of numbers 
  • Context of numbers (label or unit) 
  • Estimation (about approximately) 
  • Fractions as regions 
  • Show equal parts 
  • Equal parts of one 
  • Name sets with fractions 
  • Equivalent fractions 
  • Decimal notation for money 
  • Decimal and fraction names for money 
  • Count/skip on: number grid, number line, calculator 
  • Explain terms: numerator and denominator 
  • Sort and Compare fractions 
  • Value of combinations of $1, $10, $100 bills and exchanges 
  • Number scroll to 1000 
  • Compare numbers using: words, pan-balance, relation symbols (<,>, =) and base-10 blocks 
  • Represent 3-and 4-digit numbers with base-10 blocks
Operations and Computation

Recalling addition and subtraction facts; exploring fact families; adding and subtracting with tens and hundreds; beginning multiplication and division; exchanging money amounts.

  • Add and subtract 1-, 2-, and 3-digit numbers 
  • Master basic addition and subtraction facts 
  • "Parts-and-Total" addition problems 
  • Compare quantities using greater than, less than, or equal to 
  • Find missing addends 
  • Multiples of equal groups 
  • Multiplication using arrays 
  • Diagrams to solve division problems 
  • Memory keys on a calculator 
  • Parentheses to specify order of operations 
  • Relationship between multiplication and division 
  • Multiplication and division diagrams 
  • Order 4-digit numbers 
  • Mental arithmetic to add and subtract, multiply and divide 
  • Mentally add and subtract multiples of 10 
  • Mentally add any 1-digit number to a multiple of 10 
  • Mentally subtract any 1-digit number form a 2-digit number where the difference is a multiple of 10 
  • Fact families/fact triangles for addition/subtraction and multiplication/division
  • Write number models to solve addition/subtraction number stories 
  • Complements of 10 and multiples of 10 
  • Frames-and-arrows for addition and subtraction 
  • Chang-to-more and change-to-less number stories 
  • Use estimation for addition and subtraction 
  • Calculator for addition and subtraction 
  • Algorithms: partial-sums, trade first 
  • Multiplication terms: factor and product 
  • Multiply by 2s, 5s, and 10s
Patterns, Functions, and Algebra

Exploring number patterns, rules for number sequences, relations between numbers, and attributes.

  • Patterns in doubles and halves 
  • Patterns in multiples 
  • Place value patterns on number grids, number lines, Facts Tables 
  • Patterns in numbers 
  • Describe and continue number sequences 
  • Arrow paths 
  • Odd and even numbers 
  • Number pairs related by a singles rule 
  • Addition and subtraction fact table patterns 
  • Frames-and-Arrows; number sequences, money, with 2 rules 
  • Addition puzzles 
  • Sort attribute blocks to match a rule 
  • "What’s My Rule/" and Function Machines 
  • Number models for addition/subtraction and multiplication/division
Geometry

Exploring 2-and 3-dimensional shapes; classifying polygons.

  • Explore regular polyhedrons 
  • Construct a variety of triangles 
  • Construct a "quilt block " 
  • Identify and classify geometric shapes 
  • Similarities and differences between 3-dimensional shapes: prisms, pyramids, cylinders, spheres, cones 
  • Classify 3-dimensionsl shapes by the shape of their bases 
  • Work with polygons: triangles, squares, rectangles, parallelograms, rhombuses, trapezoids, pentagons, hexagons, heptagons, octagons 
  • Similarities and differences between quadrilaterals 
  • Use a straightedge 
  • Define points 
  • Define, name, and draw parallel and nonparallel line segments 
  • Symmetry 
  • Construct symmetrical shapes 
  • Perimeter and area of polygons 
  • Capacities of cylinders 
  • Make, describe, and compare shapes on a geoboard
Measurement and Reference Frames

Using tools to measure length, capacity, weight, and volume; using U.S. customary and metric measurement units.

  • Units of weight/measure weight: pan balance; spring scale; bathroom scale; estimate by feel 
  • Measure with ruler, yard/meter stick 
  • Measure height 
  • Measure in inches, feet, yards miles, millimeters, centimeters, meters 
  • Estimate measures 
  • Equivalent units of measure 
  • Estimate distances 
  • Fractional units of length: one-half inch, one half centimeter 
  • Make up and solve money stories 
  • Money amounts in decimal notation 
  • Estimate money sums 
  • Money equivalents 
  • Decimal and fraction names for money amounts 
  • Solve money problems using a calculator 
  • Tell time to the hour, half hour, quarter hour, 5-minute, minute 
  • Estimate times 
  • Time as an approximation 
  • Read a thermometer: Celsius and Fahrenheit 
  • Compare temperatures 
  • Forecast weather and temperatures 
  • Read and interpret road maps 
  • Timelines 
  • Calendar activities 
  • Nonstandard and standard unit of measure (U.S. customary and metric) 
  • Volumes of base-10 blocks 
  • Estimate and find area and perimeter 
  • Units of capacity; relationships and equivalencies 
  • Make purchases; make change 
  • Money values and exchanges with coins and $1 bills
Data and Chance

Collecting, organizing, and interpreting data using tables, charts, and graphs; exploring concepts of chance.

  • Estimation in working with data 
  • Construct data tables, bar graphs, and tally charts 
  • Collect, organize, and analyze sets of real-life data 
  • Interpret a bar graph 
  • Identify landmarks: median, mode, range, maximum, and minimum 
  • Make a frequency table and line plot 
  • Frequency distributions 
  • Construct a frequency bar graph 
  • Interpret data 
  • Compare pairs of data 
  • Compare climate of data
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Third Grade Everyday Mathematics
Numeration:

Counting patterns; place-value; reading and writing whole numbers through 1,000,000; fractions, decimals, and integers.

  • Enter money amounts on a calculator 
  • Read, write and order numbers to 1,000,000 
  • Numbers and their uses 
  • Counting on and back to 1,000,000 
  • Use of calculators 
  • Equivalent names for numbers 
  • Skip counting on the calculator 
  • Calendar facts 
  • Equal parts 
  • Write fractions 
  • Find a fraction of a number 
  • Money notation 
  • Decimals with base-10 blocks (1 and 2 places) 
  • Decimals to thousandths 
  • Place value in decimals 
  • Exchange measures: 1 ft. for 12 in, 1hr for 60 min 
  • Fraction notation; parts of objects and collections 
  • Fractions in number stories 
  • Fractions and decimals with U.S. customary and metric units of length 
  • Equivalent units of measure and fractions 
  • Equivalent fraction 
  • Fraction names for quantities greater than one 
  • Positive and negative numbers 
  • Show percents as hundredths on a calculator
Operations and Computation

Multiplication and division facts extended to multi-digit problems; working with properties; operations with fractions and money.

  • Inverse relationship between addition and subtraction 
  • Addition with three or more addends 
  • Addition and subtraction facts 
  • Addition of three 1-digit numbers 
  • Number families 
  • Variety of procedures for computation 
  • Multiple of equal groups (rate multiplication) 
  • Multiplication arrays 
  • Equal shares and equal groups 
  • Multiplication and division facts 
  • Inverse relationship between multiplication and division 
  • Square numbers through 10x10 
  • Multiplication facts 
  • Division facts 
  • Write number models with parentheses 
  • Multiplication number models with parentheses 
  • Estimate products of 1-digit numbers by dollars and cents 
  • Multidigit multiplication; multiples of 10, 100, 1000 
  • Automaticity of basic number facts 
  • Divide with multiples of 10, 100, 1000 
  • Partial products algorithm for multiplication 1-digit numbers 
  • Multiplication to find 10% of a number 
  • Identify and find factors of numbers 
  • Explore division procedures by sharing whole dollar amounts 
  • Lattice multiplication with multidigit numbers 
  • Find products of 2-digit numbers 
  • Estimation and mental; arithmetic with multiples 
  • Mental arithmetic to find products of 1-digit numbers by multidigit numbers
Patterns, Functions and Algebra

Finding patterns on the number grid solving Frames-and-Arrows puzzles having two rules; completing variations of "What’s My Rule?" activities; exploring the relationship between multiplication and division; using parentheses in writing number models; naming missing parts of number models.

  • Common attributes among figures in a set 
  • Solve attribute game puzzles 
  • Patterns in a four-digit numbers 
  • Number sequences 
  • Number families (fact families) 
  • Function Machine (input/output) 
  • Parts-and-total number stories with diagram use 
  • Comparison number stories with diagram use 
  • Change number stories and diagrams
  • Number models for area
  • Relationship between addition and subtraction 
  • Relationship between multiplication and division 
  • Number models with parentheses 
  • Multiplication number models using parentheses 
  • Factors of whole numbers
Geometry

Exploring 2-and3 dimensional shapes and other geometric concepts

  • Angles as a way to record rotations or turns 
  • Construct a variety of triangles and quadrilaterals 
  • Construct a variety of polygons of five or more sides 
  • Identify and name polygons 
  • Perimeter of polygons 
  • Construct 3-dimensional shapes 
  • Area of a rectangle 
  • Identify 3-dimensional shapes and 2-dimensional shapes embedded within them 
  • Relation of two or more line segments, rays, or lines intersecting, parallel, forming angles, and segments as sides of polygons 
  • Notate points, segments, rays and lines 
  • Construct pyramids and prisms 
  • Construct angles and label accurately 
  • Measure angles 
  • Estimate angle measure 
  • Center, circumference and diameter of circles/circular objects 
  • Explore volume of rectangular prisms
Measurement and Reference Forms

Recording equivalent units of length; recognizing appropriate units of measure for various items; finding the areas of rectangles; using multiplication arrays, coordinate grids, thermometers, and map scales to estimate distances.

  • Measure of 3-dimensional shapes 
  • Estimate and find areas of rectangles 
  • Use a variety of measuring tools 
  • Estimation in measurement 
  • Nonstandard linear units if measure/personal references 
  • Standard units of length (customary and metric) 
  • Perimeter of polygons 
  • Diameter approximate value of Pi ( P
  • Compare measures 
  • Fractions and decimals with U.S. customary and metric units of length 
  • Equivalent use of measure with fractions 
  • Units of length, weight, and capacity and their equivalents, customary and metric 
  • Volume of rectangular prisms 
  • Relationship between weight and volume 
  • Order objects by volume and weight 
  • Equivalent measures and measure conversions 
  • Application of net weight (for example: shipping packages) 
  • Tell time to the minute 
  • Elapsed time 
  • Estimate distances with a map scale 
  • Read and write temperatures-Celsius or Fahrenheit 
  • Coordinate grids; ordered pairs 
  • Dollar-and-cents notation 
  • Estimate costs 
  • Determine exact costs 
  • Enter dollar-and-cents amounts into a calculator 
  • Making change 
  • Calculating sales taxes 
  • Measure circumference and diameter 
  • Measure line segments and perimeters to the nearest 1/8 inch and ½ cm 
  • Make and use an angle measurer 
  • Determine values of set of coins 
  • Positive and negative numbers in relation to zero point in temperatures
Data and Chance

Collecting, organizing, and displaying data using tables, charts, and graphs; exploring concepts of chance

  • Construct: tally charts, bar graphs, line graphs, frequency tables 
  • Collect, record, display and analyze data 
  • Identify landmarks: median, mode, maximum, minimum, range, mean 
  • Plot average rainfall on a centimeter/millimeter scale 
  • Use data to predict outcomes 
  • Language of chance events 
  • Probability of experiments 
  • Find all possible combinations of given objects 
  • Solve problems based on a bar chart and a line graph
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Fourth Grade Everyday Mathematics
Numeration: 

Reading, writing, and comparing whole numbers through millions, decimals through thousandths, negative numbers to –20, and fractions; understanding relations between fractions, decimals, and percents; locating fractions and mixed numbers on a number line; generating equivalent fractions.

  • Relationships between ones, tenths, hundredths, and thousandths 
  • Place value for whole numbers; extend the concepts to decimals 
  • Uses of numbers: counts; measures; locations in reference frames; ratios; percents; scale numbers; identification numbers and codes 
  • Base-10 place value system for naming whole numbers to millions 
  • Read and write numbers in the millions 
  • Meaning of decimals 
  • Dollars and cents notation 
  • Decimal notation to 3-place decimals 
  • Meaning and use of fractions; color fractional parts of regions 
  • Determine the number of objects representing a fractional part in a collection of objects 
  • Compare fractional parts of regions where the regions are of different sizes and shapes 
  • Explore equivalent fractions by matching fractional parts of regions 
  • Formulate and apply a rule of generating sets of equivalent fractions 
  • Compare fractions by comparing fractional parts of regions 
  • Rename fractions as decimals 
  • Using powers of ten with scientific notation 
  • Rounding number to the nearest million 
  • Magnitude estimates 
  • Links between fractions, decimals, and percent notations 
  • Terminating and repeating decimals 
  • Use the percent key on a calculator 
  • Percents 
  • Equivalent names for percents 
  • Use calculator to convert fractions to decimals to percents 
  • Mayan numeration system 
  • Equivalent names for whole numbers, decimals and fractions 
  • Read, write and compare numbers to the hundred-millions 
  • Read, write, and compare decimals to the thousandths 
  • Fill-in-missing numbers on decimal number line 
  • Positive and negative numbers
Operations and Computation:

Using paper-and pencil algorithms to add, subtract, multiply, and divide multi-digit whole numbers and decimals; using mental arithmetic to compute exact answers and to estimate; rounding from millions to hundredths; modeling multiplication with arrays and areas; doing operations with fractions.

  • Add and subtract positive and negative numbers 
  • Exponential notation for powers of 10 
  • Mastery of addition and subtraction facts 
  • Patterns in multiplication/division table 
  • Identify multiplication facts to be memorized; practice through games; "50 facts" tests 
  • Relationships between multiplication and division as a means for solving division facts 
  • Multiply 1-digit times 2, 3-, 4-digit numbers 
  • Multiply 2-digit times 2, 3-digit numbers 
  • Rounding numbers to the nearest million 
  • Multiples of 10, 100, 1000 
  • Estimate sums and products 
  • Find a fractional part of a number 
  • Scientific notation 
  • Estimate and find sums of distance and time measurement 
  • Mental arithmetic with multiplication and division 
  • Missing digit problems 
  • Meaning of percent (ratio) 
  • Write ratios as fractions 
  • Interpreting percents 
  • Recognizing uses of percents and rates in everyday life 
  • Shading percent of a region 
  • Find percent of a number 
  • Explore alternative algorithms for addition and subtraction of multi-digit numbers 
  • Multiplication/division diagrams (equal sharing, equal grouping, scaling, rate multiplication) 
  • Unit-rate strategy 
  • Units analysis in rate problems 
  • A division algorithm as tallying device 
  • Convert between rates 
  • Add and subtract two-place decimals 
  • Multiply by two-digit numbers 
  • Divide by two-digit numbers 
  • Divide by two-digit divisors 
  • Make-up and solve number stories 
  • Relationship of fractions and division
  • Add and subtract fractions and decimals (hundredths)
  • Addition algorithms: partial-sums; column addition 
  • Subtraction algorithms: trade-first; counting up; partial-differences 
  • Multiplication algorithms: partial-products; lattice method 
  • Division algorithms: partial quotient 
  • Solve division problems; with remainders; express remainder as fraction or decimal
Patterns, Functions, and Algebra:

Using letters and other symbols for unknowns; simplifying expressions containing parentheses; creating, extending, and describing patterns, using formulas for finding the area of simple geometric figures; determining rules that relate numbers in pairs; finding missing numbers in tables; translating among verbal, numerical, and graphical representations, understanding and writing number models for number stories.

  • Rate tables 
  • Equivalent fractions by multiplying numerator and denominator by the same number 
  • Determine whether simple number sentences are true or false 
  • Parenthesis in number sentences that involve more than one operation; determine whether such sentences are true or false 
  • Introduce the vocabulary of open sentences 
  • Find the solution of open sentences by replacing the variable with a number that will make the sentence true 
  • Solve open sentences 
  • Formulas 
  • Solve number sentences on a calculator 
  • Place-value puzzles 
  • Missing factors with fraction of a number 
  • Missing number in a number sentence 
  • Number sentences and relation symbols 
  • Solve logic problems
Geometry:

Locating points on a coordinate grid; drawing and measuring angles; classifying angles as acute, obtuse, or right; classifying lines as parallel, intersecting, or perpendiculars; recognizing and using transformations, including reflections and rotations; understanding the relationship between reflections and line symmetry; building 3-dimensional shapes; describing, comparing, and analyzing 2-dimensional and 3-dimensional figures.

  • Develop a definition of polygons 
  • Draw circles with a compass 
  • Vocabulary and notation for line segments, lines rays 
  • Properties of angles, triangles, quadrangles, polygons 
  • Classify quadrangles 
  • Meaning of parallel, classify parallelograms 
  • Compass constructions involving more than one circle; concentric circles 
  • Copy line segments using compass and straightedge 
  • Construct regular hexagons and other designs with compass and straightedge 
  • Clockwise rotations; make a circular protractor and use it to form angles of various degree measures 
  • Use a 360 degree protractor to measure and draw angles less than 360 degrees 
  • Use a half-circle protractor to measure and draw angles less than 180 degrees 
  • Use a transparent mirror 
  • Isometric or congruent transformations: reflection, rotation, translation, similarity 
  • Figures in a coordinate plane 
  • Lines of reflection 
  • Line Symmetry 
  • Geometry puzzles 
  • Construct geometric solids, surface, face, edge, vertex, base, volume, interior 
  • Construct structures from blueprints 
  • Classify angles: acute, obtuse, reflex, right, straight
Measurement and Reference Frames:

Using tools to measure length, area, volume, weight, temperature, and time; developing personal references for inches, centimeters, feet meters, and yards; estimating lengths and weights; finding areas and perimeters of rectangles, parallelograms, and triangles; finding volumes or rectangular prisms by counting cubic units; calculating elapsed time; using correct units in all measurements; calculating distances using map scales.

  • Derive formula for area of a rectangle 
  • Metric linear measurement 
  • Measure objects in metric units, convert measurements to other metric units 
  • Measurement facts for mammals 
  • Make scale drawings 
  • Estimated area (for example: area of your skin) 
  • Geographical area measurement 
  • Formula for the area of parallelograms and triangles 
  • Formula for the volume of rectangular prism 
  • Area and perimeter of irregular polygons 
  • Barometric pressure 
  • Inch, foot, yard, mile 
  • Millimeter, centimeter, decimeter, meter 
  • Cup, pint, quart, half-gallon, gallon 
  • Grid coordinates to identify regions, give directions, and describe routes on a map 
  • Use letter-number coordinate pairs to identify square regions on a grid 
  • Parallel/meridian partitioning on the world globe 
  • Use a globe and a world map to find latitude and longitude of places 
  • Construct a cutaway version of the globe 
  • Locate places on atlas maps 
  • Magnetic compass to specify direction; expressed in degrees with relation to North 
  • Interval estimates 
  • Grid layouts 
  • Ordered pairs on a coordinate grid 
  • Population counts (census data) 
  • Use travel maps 
  • Time to the nearest minute 
  • Heart rate (heartbeats per minute) 
  • Miles per hour 
  • Cost per night 
  • Graph test results over a period of time 
  • Time zones 
  • Time comparisons 
  • Personal references to estimate lengths in US Customary and metric units 
  • Volume concepts and units 
  • Find perimeter and area; draw figures with given perimeter and area; grid squares; formula 
  • Equivalent units of measure; convert measurements 
  • Ounce, pound, gram, kilogram 
  • Use scale to convert map distances to actual distances 
  • Solve elapsed time problems
Data and Chance:

Creating, reading and interpreting graphs; identifying landmarks in data sets, including range, median, mode, and mean; listing all possible outcomes in simple situations; using fractions to quantify probabilities; using experimental results to make predictions.

  • Predict the result of a chance experiment 
  • Perform the experiment to verify the prediction 
  • Collect, organize, display, and analyze a set of data 
  • Maximum, minimum, range, mean, median, mode 
  • Basic concepts and vocabulary for chance events 
  • Find the chances that an event will occur 
  • Analyze pie graphs (estimate shaded portion by percent) 
  • Scale drawings 
  • Read and interpret maps 
  • Post "credits" and "debits" 
  • Display standard-of-living and literacy data 
  • Take a survey 
  • Tabulate survey results 
  • Analyze survey results 
  • Predict outcomes based on data 
  • Use collection words to name a set of things 
  • Evaluate reliability of data 
  • Display and interpret data: line plots, bar graph, tally charts, table 
  • Solve probability problems 
  • Collect and compare rate data; unit price data
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Fifth Grade Everyday Mathematics
Numeration:

Reading, writing, and comparing negative numbers, fractions, whole numbers through billions, and decimals through thousandths; reading writing, and interpreting whole number powers of 10; translating between exponential and standard notation; understanding and identifying prime numbers, composite numbers, and square numbers.

  • Read, write, and compare numbers in the millions, billion, trillions 
  • Represent whole numbers with rectangular arrays 
  • Square numbers: representatives and properties 
  • Equivalent names for numbers 
  • Compare Numbers in exponential notation 
  • Compare and order positive and negative numbers 
  • Place value relationships on the calculator 
  • Place value from trillions to thousandths 
  • Meaning of fractions and fraction notation 
  • Unit fractions; mixed numbers and fractions less than/greater than 1 
  • Equivalent fractions 
  • Fractional parts of a region 
  • Fractions to name a part of a group 
  • Rename fractions as mixed numbers and mixed numbers as fractions 
  • Compare and order fractions (like and unlike denominators) 
  • Repeating decimals 
  • Percent as ratio: percents to compare fractions (like and unlike denominators) 
  • Rename percents as decimals and percent activities 
  • Ratio: meaning, notation, equivalent forms 
  • PI as a ratio 
  • Ratio as a comparison 
  • Populations: ratio and percent activities 
  • Rate as a comparison 
  • Find factor strings and prime factorization 
  • Deficient, abundant, and perfect numbers 
  • Define and identify prime and composite numbers 
  • Standard notation; expanded form, number-and-word notation 
  • Convert among fractions/decimals/percents 
  • Round numbers to given place 
  • Use Probability Meter to display and interpret data 
  • Find greatest common factor and lest common multiple
Operations and Computation:

Using paper and pencil algorithms to add, subtract, multiply, and divide multi-digit whole numbers and decimals; using mental arithmetic both to compute exact answers and to estimate; rounding form billions to hundredths; translating among fractions, decimals, and percents; prime factoring; converting between fractions and mixed numbers; adding and subtracting fractions and mixed numbers with unlike denominators; finding least common multiples and greatest common factors; multiplying and dividing fractions.

  • Multiplication and division factors (mastery)
  • Factors, products, factor pairs, factor rainbows. Prime factorization 
  • Multiples of a number 
  • Magnitude estimate 
  • Simplify fractions 
  • Least common multiples, greatest common factors 
  • Mental arithmetic activities: Multiplication and division facts, including extensions and missing factors; multiplying a number by 9 in the ones place, multiply and divide multiples of ten; fraction-decimal-percent of a number; unit fraction to find thirds, fourths, fifths
  • Divisibility tests for 2,3,4,5,6,9,10 
  • Square roots 
  • Deficient, abundant, and perfect numbers 
  • Fractional parts of whole numbers; number line models 
  • Decimal/fraction/percent equivalencies 
  • Round decimal: up, down, to nearest 0.5 
  • Estimate with percents 
  • Find percent of a number 
  • Use percent and unit fraction to find the whole 
  • Missing parts of equivalent ratios 
  • Scientific notation 
  • Estimate sums and distances 
  • Algorithms and Procedures 
  • Write and solve number stories: addition, subtraction, multiplication and division with positive and negative whole numbers and decimals 
  • Generate equivalent fractions; multiplication rule 
  • Addition algorithms with whole numbers and decimals: same-change; partial sums 
  • Subtraction algorithms with whole number and decimals: opposite-change; partial sums 
  • Subtraction algorithms with whole numbers and decimals: same-change; partial differences 
  • Multiplication algorithms with whole number and decimals: partial-products; lattice method; Egyptian 
  • Division algorithms: partial quotients; successive estimation 
  • Divide with 1-and-2 digit divisors 
  • Fraction multiplication, algorithms: multiply numerator and multiply denominator; multiply fractions and whole number; multiply mixed numbers 
  • Multi-digit addition, subtraction, multiplication and division with whole numbers and decimals 
  • Estimate and find sums and differences of fractions with common denominators, unlike denominators and mixed numbers 
  • Add and subtract positive and negative numbers on a calculator 
  • Order of operations: solve problems with parentheses 
  • Unsquare numbers by successive approximations 
  • Square key and square root key on a calculator 
  • Use a calculator to convert fractions/decimals/percents 
  • Powers key on the calculator 
  • Scientific notation on the calculator 
  • Calculator key for fractions
Patterns, Functions, and Algebra:

Evaluating simple algebraic expressions; finding rules for patterns; finding the nth term in a sequence; solving simple open number sentences and simple rate problems; working with equations by doing the same thing to both sides; understanding simple direct proportion; using variables and equations to represent situations; graphing ordered pairs; translating among verbal, numerical, and graphical representations.

  • Formula for area of rectangle, triangle, parallelogram 
  • Pick’s formula for area of polygons 
  • Formulas for the circumference of an area and circle 
  • Formulas for the volume of a prism, sphere, cylinder 
  • Formula for the relationships among faces, vertices and edges of a polyhedron 
  • Use the Sieve of Eratosthenes to find prime numbers; Formulas for the volume of a prism, sphere, cylinder 
  • Formula for the relationships among faces, vertices and edges of a polyhedron 
  • Use the Sieve of Eratosthenes to find prime numbers; 1-200 
  • Patterns in repeating polygons and their perimeters 
  • "What’s My Rule?" routines (function machine) 
  • Use a rule; find a rule 
  • Algebraic expressions and word to describe "What’s My Rule?"
Geometry:

Constructing a circle with a given radius or diameter; defining and creating tessellations; measuring and drawing angles, including reflex and straight angles; identifying and defining right, isosceles, and equilateral triangles; plotting points in four quadrants; using translations, reflections, and rotations; solving perimeter, area, and volume problems; understanding the relationship between the volumes of cones/pyramids and cylinders/prisms; finding the surface area of a cube and the area of a circle; identifying angle relationships in triangles and in quadrilaterals.

  • Compare prisms, pyramids, cylinders, cones 
  • Two-dimensional shapes 
  • Kites, parallelograms, perimeter 
  • Rectangular and square arrays 
  • Properties of regular polygons,, parallel lines, perpendicular lines 
  • Tessellation with regular polygons, quadrangles, and a special polygon 
  • Names of geometric solids 
  • Properties of geometric solids: edge, face, curved surface, flat, vertex, apex, base, height, regular 
  • Pattern (nets) for geometric solids 
  • 2-D and 3_D figures as clues in a measurement hunt 
  • Scale drawings of sports playing fields 
  • Radius and diameter 
  • Use a compass or a Geometry Template to draw a circle; radius; diameter; determine circumference 
  • Draw angles with half-circle and full-circle protractors 
  • Measure angles with a protractor 
  • Angle measures in a circle 
  • Inscribe a square and a regular hexagon in a circle 
  • Equilateral, isosceles, scalene and right triangles 
  • Acute, obtuse, right, reflex, straight, vertical, and adjacent angles 
  • Copy a triangle: with protractor; with compass; with straightedge 
  • Copy line segments 
  • Sum of angle and measure of each angle of regular polygon 
  • Sum of angle measures of any triangle or quadrangle 
  • Clockwise and counterclockwise turns to represent angle measure 
  • Measure finger-separation angles 
  • Congruent figures 
  • Transformations, translations, reflections on a coordinate grid 
  • Similarity on a coordinate grid 
  • Base and height of rectangles, parallelograms, and triangles 
  • Volume experiment dealing with air pressure/displacement 
  • Volume and density of sports balls 
  • Estimate and calculate volume of a cylinder 
  • Area f circles, rectangles, triangles, parallelograms 
  • Surface area of a cylinder 
  • Identify bases of prisms, pyramids, cylinders, and cones
Measurement and Reference Frames:

Measuring and estimating length, area, volume, weight, and capacity; converting and computing with common units of measure; creating scale drawings.

  • Area and notation for square units 
  • Personal reference for area 
  • Perimeter circumference 
  • Estimation challenges: how many footsteps, miles and how much time will it take to go from one place to another; tallying chances in a game to determine fairness, determine land area of local school site 
  • Estimate time for 1 million, 1 billion, 1 trillion finger taps; lengths and distances with a compass; area of a circle by counting squares; equivalent customary and metric measures 
  • Fractions and linear measure 
  • Convert fractions of hours to minutes 
  • Natural measures: span, cubit, fathom 
  • Personal references for natural measures 
  • Equivalent measures 
  • Highest/lowest elevations 
  • Measure in fractions of inches: one-sixteenth inch and millimeter 
  • Fractions, decimals on the number line 
  • Compare measures 
  • Measure to nearest gram 
  • Ratios of linear measure 
  • Rectangular land survey system; measure land in acres 
  • Reasonable measures of volume and capacity 
  • Compare measures of volume (cm3) and capacity 
(L, mL)
  • Volume and notation for cubic units 
  • Measure volume of triangular and quadrangular prisms 
  • Compare volumes: volume by the displacement method 
  • Time equivalents 
  • Fractions and equivalent times 
  • Measure pendulum swings in seconds 
  • Convert units of time: minute, hour, day, week, year, decade, century 
  • Time an event to the nearest 0.1 second 
  • Temperature change and negative numbers 
  • Celsius/Fahrenheit equivalents 
  • Slide rule as a number-line model 
  • Positive and negative numbers on a number line 
  • Use parts of map: Legend; direction symbols; scale 
  • Draw, classify; estimate and measure angles 
  • Measure to find sum of angles in polygon 
  • Find personal references and measure length in US customary and metric 
  • Measure line segments; draw line segments of a given length 
  • Locate, plot, read ordered pairs on a coordinate grid
Data and Chance:

Comparing probabilities for different outcomes; comparing theoretical and experimental probabilities as fractions, decimals, and percents; drawing justifiable conclusions from data; displaying data in more than one way; formulating a question, carrying out a survey or experiment; recording data, and communicating results; drawing and interpreting, circle graphs and stem-and-leaf plots; understanding measures of central tendency (mean, median, mode).

  • Find: mean, median, mode, maximum, minimum, range
  • Analyze data
  • Reasonableness of data 
  • Collect data: game winners; states visited; hand and finger measures; candy color; hand-folding; favorite snacks; dominate eye; video data about on and off headlights at dusk; analyzing walking and bicycling data; reaction time data; populations; etc. 
  • Organize data: number-line plot; stem-and-leaf plot 
  • Display data: bar graphs, line graphs, circle graphs, tables, charts 
  • Read and interpret graphs and tables 
  • Relationship between data on temperature and elevation 
  • Analyze fairness of a game 
  • Chance events" certain, likely, 50-50, unlikely, impossible 
  • Use a Probability Meter 
  • Probabilities expressed as words and percents 
  • Predictions using tables of values, formulas, and line graphs 
  • Estimate chances 
  • Random number generators 
  • Survey project: choose sample, develop questions, collect information to analyze 
  • Analyze sample size and reliability of predictions 
  • Frequency of specific occurrence in a sample 
  • Undertake a classroom census 
  • Minimum, maximum, median of sums of circle measures 
  • Use ratios to examine trends in data 
  • Make estimate based on random sample 
  • Construct tree diagrams to represent and count combinations of choices 
  • Find probabilities in "equally likely" situations
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Sixth Grade Everyday Mathematics
Numeration:

Reading, writing and comparing whole numbers, negative numbers, fractions, decimals, and percents; reading, writing, and interpreting integer powers of 10; converting between scientific and standard notation and among fractions, decimals, percents, and mixed numbers; renaming fractions and mixed numbers in simplest form.

  • Equivalent fractions, mixed numbers, decimals, percents 
  • Equivalent names for numbers 
  • Compare and order positive and negative numbers 
  • Positive and negative powers to 10 
  • Add and subtract positive and negative numbers 
  • Place value: whole numbers, decimals 
  • Scientific notation 
  • Standard notation 
  • Compare large numbers in scientific notation 
  • Uses of random numbers 
  • Properties of number systems 
  • Properties of rational numbers 
  • The real number line 
  • Prime and composite numbers 
  • "Memorable" numbers 
  • Square roots 
  • Appropriate use of fractions, decimals, percents 
  • Compare and order fractions and mixed numbers 
  • Rename improper fractions as mixed numbers or whole numbers 
  • Fractions to express probabilities 
  • Numbers between 0 and 1 in decimal and exponential notation 
  • Rates as comparisons 
  • Rename percents as degrees for sectors of circle graphs 
  • Rate, rate units, rate notations, per units rates 
  • Compare rates (unit prices) 
  • Scales (ration comparisons) for models and maps 
  • Ratio: part-to-part and part-to-whole comparisons 
  • Equivalent ratios 
  • Compare ratios 
  • Ratios to describe size-change factor notation 
  • Compare, order, read, and write numbers through trillions; millionths 
  • Translate between notations: number-and-word; standard; scientific 
  • Find equivalent fractions 
  • Rename mixed numbers as fraction; express in simplest form 
  • Find reciprocal of a number 
  • Calculator: powers key; scientific notation 
  • Least common multiple; greatest common factor
Operations and Computation:

Using paper-and-pencil algorithms for basic operations with whole numbers, fractions, and decimals; using mental arithmetic to compute exact answers and to estimate; performing operations with integers and with numbers in scientific notation; solving problems using unit rates and ratios; solving proportions; using ratios in scale drawings and size-change factors in similar figures; rounding to any specified place; adding and subtracting fractions and mixed numbers with unlike denominators; multiplying and dividing fractions; finding least common multiples, greatest common factors and prime factors.

Mental Arithmetic and Number Systems
  • Exponents and multiples of 10 ( scientific notation) 
  • Estimate products of decimals 
  • Mental arithmetic: Use whole numbers; divide by 2,4,6,8,10; multiply by 5,50,500; successive whole number calculations; inverse operations with whole numbers; estimate with whole numbers 
  • Mental arithmetic: squares and square roots 
  • Mental arithmetic: calculate with measurements 
  • Mental arithmetic: name ratios and rates 
  • Multiply or divide by powers of 10 
  • Extend multiplication and division facts 
  • Multiples of numbers 
  • Estimate products of whole numbers and decimals (magnitude estimates0 Multiply with fractions, decimals, and percents 
  • Multiplication properties of one; reciprocals property 
  • Fact families for multiplication and division with positive and negative numbers 
  • Squares of numbers and square roots 
  • Estimate square roots 
  • Size-change factors and similar figures (multiplication application) 
  • Figurate numbers (triangular numbers) 
  • Dividend, divisor, quotient, remainder 
  • Fractions in simplest form 
  • Estimate sums of fractions 
  • Estimate percents and fractions of a circle 
  • Estimate percent equivalents for fractions 
  • Estimate a fraction and a percent of a whole 
  • Estimate products and quotients of fractions with positive and negative numbers 
  • Estimate products of decimals 
  • Rate tables and finding per-unit rates 
  • Per-unit rates to solve problems 
  • Rate diagrams 
  • Unit ratios: times as many problems 
  • Ratios and areas of rectangles 
  • Size-change factors as ratios 
  • Ratios to find lengths of corresponding sides of similar polygons 
  • Golden ratio and unit ratios 
  • Estimate distances of rotation and revolution 
  • Calculate minimum distances and estimated travel times between Earth and other planets, add, subtract, multiply, and divide decimals 
  • Round decimals to a given place 
  • Estimate quotients: whole numbers; decimals 
  • Division algorithm: partial quotients 
  • Solve multi-step number stories 
  • Order of operations; evaluate number expressions 
  • Distributive property 
  • Lattice method for multiplication
Algorithms and Procedures
  • Covert data tables to fractions and percents 
  • Unit fraction to find the whole 
  • Multiply whole numbers; decimals; by powers of 10 
  • Divide by 1-digit numbers by breaking the dividend into friendly numbers 
  • Division algorithm: use successive estimates 
  • Divide by 1-and2 digit divisors 
  • Generate random numbers with a calculator 
  • Add and subtract positive and negative numbers with a calculator 
  • Computations and the distributive property 
  • Common denominators 
  • Add and subtract fractions with like and unlike denominators 
  • Add and subtract mixed numbers with like and unlike denominators 
  • Fraction multiplication algorithm 
  • Multiply mixed numbers, fractions and mixed numbers 
  • Division of fractions algorithm 
  • Divide mixed numbers 
  • Divide fractions 
  • How to use the percent circle 
  • Percent of a number 
  • Percent of a number using a calculator 
  • Percent one number is of another using a calculator 
  • Unit percent to find the whole 
  • Rename fractions as decimals using a calculator 
  • Scientific notation with a calculator 
  • Convert numbers in exponential to standard notation using a calculator 
  • Area models (partial products for distributive properties 
  • Order of operations and scientific calculators 
  • Enlarge a drawing using a grid 
  • Squares of numbers, square roots, and reciprocals using calculator 
  • Special keys on the calculator
Patterns, Functions, and Algebra:

Recognizing, continuing, and describing complex patterns and finding the nth term in a sequence; using variables and opposite number sentences to represent problem situations; writing equations to fit given tables of numbers; evaluating algebra expressions; solving linear equations with one unknown by performing the same operation to both sides of the equation representing linear functions as equations, in tables and grids and verbally as rules; understanding and applying the order operations and the distributive property.

  • Complete a table given a rule 
  • State the rule given the table 
  • Find patterns in relationships between area and perimeter 
  • Find a pattern and continue a number sequence 
  • General patterns and special cases 
  • Multiplication patterns 
  • Turn-around patterns with positive and negative numbers 
  • "What’s My Rule?" activities 
  • "What’s My Rule?" tables for geometric patterns 
  • Formulas and rules in "What’s My Rule?" tables 
  • Formulas for distance for and speed of free-falling objects 
  • Formulas for finding and average 
  • Formulas for body proportions 
  • Formulas for balancing mobiles 
  • Computer spreadsheets using formulas 
  • Formulas for volume: rectangular prisms, cylinders, spheres 
  • Formulas to solve problems involving temperature conversions 
  • Formulas to solve problems involving temperature conversions 
  • Formulas to solve problems involving age and vocabulary relationships 
  • Formulas to solve problems involving bowling handicaps 
  • Solve problems using formulas for area and volumes of trapezoids and cones 
  • Formulas, tables, and coordinate grids 
  • Pythagorean Theorem 
  • Relationships represented by rules, tables, and coordinate graphs 
  • Relationships among radius, circumference, and area of a circle 
  • Applications of variables in generalizations, number patterns (properties0, formulas and spreadsheets 
  • Variables to state fraction multiplication and division algorithm 
  • Variables to state distributive property of multiplication over addition and subtraction 
  • Write number sentences to solve problems 
  • Solve simple open sentences 
  • Number models for ration number stories 
  • Substitute a given value and evaluate expressions 
  • Use symbols to rewrite English expressions 
  • Number sentences: relation, operation, and grouping symbols 
  • Write and solve simple equations (open sentences) 
  • Pan-balance problems 
  • Pan-balance model for equivalent equations 
  • Equivalent –equation method of solving equations 
  • Algebraic expressions for situations described in words 
  • Evaluate an algebraic expression 
  • Order of operations 
  • Solution sets of inequities 
  • Rewrite expressions using the distributive property